“Visual land” incorporates visual tracking and scanned eye movements, as well as the training objectives of visual-perception abilities such as visual discrimination and visual gestalt, into different games. The training contents of the game are divided into three categories: graphic identification, numerical calculation, and language learning. Using fairy tales as the theme, “Visual land” can promote the interest of children in the training. Simultaneously, the training data are presented graphically to help parents understand the progress of their child. In addition, via cloud transmission, the therapist can review the current training achievements and adjust his/her training scheme accordingly.