本作品為2D橫向卷軸遊戲,共有五個關卡。
主角由於自己無意間許下的願望,被「某些事物」追趕著進入了異世界之中,而她還不知道此處隱藏著什麼危險,而又是什麼引導她進入了這裡。
遊戲中的提燈正代表著主角的意識,當主角的意識逐漸被異世界吞沒,光源就會更加微弱。
而在找尋真相的同時,少女又會做出什麼樣的選擇?
This work is a 2D side-scrolling action game with a total of five levels.
The protagonist, driven by an unintentional wish, is chased into a parallel world by "certain entities," unaware of the dangers concealed within. She remains ignorant of what led her into this realm.
The lantern in the game symbolizes the protagonist's consciousness; as her consciousness gradually succumbs to the otherworldly realm, the light source weakens.
While searching for the truth, what choices will the young girl make?