星明之盒 - 黎明的間曲

Stellar - Chest

摘要
本研究基於研究手機遊戲出現時所帶來的遊戲市場動盪,有些電腦遊戲崛起,也有些卻倒下了,旨在研究製作足以在如此風暴中依然存活的有趣遊戲的所需成本與難易度,並且把研究經驗流傳下去,其研究議題之廣泛在於深入探討任何以如何製作有趣遊戲為主的相關議題,包括遊戲平衡、角色與技能樹系統、Live2D對話系統實作、Spine2D動畫戰鬥畫面、更好的畫面呈現、以及武器與怪物設計等諸多方面。
目前尚在開發中,只展示部分可遊玩內容

我們將探討遊戲中的各種元素,例如如何使用Live2D動畫來表達角色的喜怒,如何使用Spine2D的Bone動畫更好的提升玩家的動作打擊感,最後,我們將總結研究的結果,提出一些建議和思考,使遊戲能夠更好地滿足玩家的需求並提供豐富的遊戲體驗。
關鍵字:遊戲製作、怪物設計、Unity、遊戲平衡、遊戲經濟、Spine2D

遊戲內容
紀元346年,世界迎來了一次大轉折,魔物降臨在大陸的四處,和平的日子被這些魔物打亂了,一開始魔物只會在路上隨機襲擊路人,之後他們有紀律的襲擊了村莊,現在他們的魔將率領的大軍已經包圍了各個王國,王國的存亡只能託負在你的身上了!去吧!將魔王打倒凱旋而歸吧!!!

Stellar - Chest

Summary
This study is based on studying the turmoil in the game market caused by the emergence of mobile games. Some computer games rose while others fell. It aims to study the cost and difficulty of making games that are interesting enough to survive such a storm. , and pass on the research experience. The broad research topics include in-depth exploration of any related topics focusing on how to make interesting games, including game balance, character and skill tree systems, Live2D dialogue system implementation, Spine2D animated battle screens, and more Good picture presentation, as well as weapons and monster design and many other aspects.

We will explore various elements in the game, such as how to use Live2D animation to express the character's emotions and anger, and how to use Spine2D's Bone animation to better enhance the player's sense of action. Finally, we will summarize the results of the research and make some suggestions. and thinking so that the game can better meet the needs of players and provide a rich gaming experience.
Keywords: game production, monster design, Unity, game balance, game economy, Spine2D

Game content
In the year 346 of the Era, the world ushered in a big turning point. Monsters descended on all parts of the continent. The peaceful days were disrupted by these monsters. At first, the monsters would only randomly attack passers-by on the road. Then they attacked villages in a disciplined manner. Now The army led by their demon general has surrounded each kingdom. The survival of the kingdom can only be entrusted to you! Go! Defeat the demon king and return in triumph!!!

 
作品編號 #743 作品名稱 星明之盒 - 黎明的間曲 作品分類 數位多媒體與遊戲設計類遊戲設計組 學校科系 明新科技大學 多媒體與遊戲發展系 設計師 魏暐哲
明新科技大學 多媒體與遊戲發展系
(四年級)

胡文定
明新科技大學 多媒體與遊戲發展系
(四年級)
指導老師 曾俊霖